Game development projects which involve experience with Unity Game engine,
game design, sprite and animation asset creation, and programming in C# and C++.
A 3D puzzle game demo made with Unity in which an evil spirit must escape the wizard's keep by bending a magic light beam to open the door.
A 2D puzzle adventure game made with Unity in which the lab rat N.06 must use his newfound intelligence to escape.
A 2D pixel art adventure shooter made with Unity for the 2024 FIEA Game Jam in which you play as the nomadic solar systems engineer Sol, living in a post-apocalytic, solar-punk world and fighting evil sludge.
A 2D pixel art adventure platformer made with Unity in which chef Phoebe Gold must save her restaurant from the revolting food and please an infamous food critic.
The classic Minesweeper game coded in C++ using the SFML library.
Software engineering projects involving collaborating in a team, using agile scrum project management,
software design and requirement planning, web-based development, use of APIs, and programming in
HTML, Javascript, and CSS.
UX project involving user and market research, user stories and personas, UI design, user testing
and experience in Figma and prototyping.
A MERN stack electric scooter rental website application developed in a team of four over four weeks.
A user experience and user design project for a mobile navigation app tailored for pedestrians on the University of Florida's campus.
A React web application for finding recipes that accommodate everyone's dietary needs using a nutritional recipe database API.
A brand design and interactive website prototype project for a sustainable fashion brand.
Animation projects, both 2D and 3D, involving experience in treatments, storyboarding, blocking
splining, rigs, and use of Autodesk Maya, Adobe After Effects, and Toon Boom Harmony.
A 2D animation short film made with Toon Boom Harmony and original environment art and character rigs.
A 3D animation short film made with Autodesk Maya featuring the Norman rig.
A 3D animation short film made with Autodesk Maya at the Ringling College of Art and Design Precollege Program using a Qbert rig and ball rig.
Various motion graphics created with Adobe After Effects and Illustrator at the Ringling College of Art and Design Precollege Program.
Pieces of digital art, from digital ilustration and design to 3D modeling, involving experience
with Adobe Photoshop, Illustrator, and the creative suite.
A 3D modeling project using Autodesk Maya involving the full process from reference to rendering.
Various digital drawings illustrations, and infographics as part of multiple projects over the years for courses and as hobby and experimentation.
Original graphics created for the BADAS Mentorship Program's social media.
As 2024-25 webmaster of the University of Florida chapter of Circle K Intermational, the collegiate branch of Kiwanis, I designed the website and created original artwork and assets for it.